| Wooden Barrel x 2 | Handgun Ammo | N100 Gold |
| N100 Gold | Green Herb | N100 Gold |
| Handgun Ammo | Rifle Ammo | N100 Gold |
| M3 Shotgun |
This chapter will take place mostly on your boat. Begin by equipping your Sniper Rifle because it will come in handy. Soon your boat will come to a halt, so when it does, climb up the platform to the left. Take care of the Majini here and jump across to the platform on the left. Note that for the Majini standing on unreachable platforms across, you can blow up the large silver cylinder gas tanks to take them out easily.
Continue on down the ramp and you should see a Handgun ammo in the corner. Continue along this ramp and you pull the lever to lift the gate. Don't forget about the Wooden Barrel to the right of the lever. Some more enemies will spill in, beginning with one of those flying parasites. Blast them and continue back to your boat. For the next little bit, always try to look for explosive barrels because there are a bunch of them. As your boat approaches the first structure, there's a barrel on the left hand side. Be sure to Duck (Action Button) when you approach the structure. There's another pipe shortly after that.
For the next little bit, you'll just have to take some time to clear out the various enemies with your Sniper Rifle. Switch to your Shotgun when the enemies get close. Another stoppage is coming soon. Jump up the platform to the left and procure the two Wooden Barrels. Make Quick Turn and follow the path here. There's a Rifle ammo on the rusty barrel. Grab it and follow the path to see some Majini jump down from above. Start picking them off and follow the path left to the gate. Be sure to pick off the Majini operating the Machine Gun up above. Continue along the path and you should see the first lever shortly. Procure the Shotgun Shells on the rusty crate, as well as the Wooden Barrel on the other side of the lever. Pull the lever and wait for Sheva to pull the other one to open the gate. Be sure to pick up the M3 Shotgun before leaving.
Make your way back to the boat and hop on. It won't start moving until you pick off some enemies, so do so. Once the boat starts moving again, it's time for a boss battle.
This battle will be pretty basic. If you have a Rocket Launcher, you can speed up the battle quite a bit, so I would recommend buying one if you could afford it. Anyway, there are 4 turrets on the ship, two there are similar to a grenade launcher, and two more that are like a machine gun. So once again, you won't have to worry about running low on ammo, which is always a plus. Begin by operating the turret directly in front, because this is where Irving will be first. Take note of the four tentacles. Go to work on them, one at a time. Watch out for the on-screen prompt to dodge, which will be the Action + Run Buttons this time. After blasting at the tentacles for a while, Irving will start swimming. Notice the yellow pouch on him, just to the right of the head. As it swims, start blasting away on it.
After spending some time swimming, it will start attacking you with some tentacles, while staying hidden. Leave the turret for now and just focus on dodging his attacks. It won't be long before four new tentacles appear. Take the turret closest to it now and start blasting away. Again, after taking out the tentacles, it will start swimming with the yellow pouch exposed blast it for a while to do some damage. After a little bit Irving might swim all the way to the ship with its mouth open, which you'll have to dodge with the Action + Run Buttons.
The final phase of the battle involves Irving opening his large mouth, and exposing the human Irving on the tip of its tongue. If you have a Rocket Launcher, you can finish the battle with a single rocket to the mouth. If not, just use the turret and blast away until the battle concludes, signalling the end of the chapter.