04 - Vendetta
*NOTE: Usually when you aim with an enemy in front of you, your sight will momentarily set to that enemy, but only briefly.*
Once the evil German walks by, start moving forward until you meet Reznov and then follow him. Get up when you can and then pick up the Mosin Nagant. Use the scope to see the main baddy, but you have no bullets. Once you do, you will soon fire upon the remainig bad guys, two on the right, left, and middle, then one more with a dog; you'll have to melee the dog. You shoot them when the bombers are overhead and they will stay until you are done, and don't forget to can steady your aim, but it's possible to snipe without it. Also, you can get the two on the right in one shot, and you may want to reload when there is just one pair left so you're not out of bullets.
*DEATH CARD 4: In the first building, behind the bar after you first jump in.*
After that, move up and when he goes north, follow and jump in for cover. Move up and on the other side you will come under sniper fire, so jump into the next building. Up the stairs Reznov will be bait. He will run across and the sniper will be in the top floor, in the window on the corner of the building; you should try to snipe him the first time. Then your pal will play bait one more time, but wait about three seconds before you hold your aim as he takes a while to draw the sniper out. If you fail, just get into a shadowed area and I sure hope you can get him when he pops out of the same window a third time. If you don't you'll enter a game of cat and mouse where you must move as he does. You can move to different shadowed areas but he will keep moving along the same line and not hop around, so best of luck, it's tough.
*VET: This part is so much different for veteran it needs a whole note. For one I say don't bother changing cover, doesn't help because he knows where you are at all times. For two it doesn't help to hold your breath when you aim because he won't pop out where you aim, so you'll need to get shots off while your sights are moving; it may take a lot of getting used to. The key here is to keep track of where he is at all times. If you lose track of him feel free to hide behind cover and wait for a shot to go off, then locate him. You need to hit him two to three times. The only thing I found that worked was to have my sight over where he would pop up, or where I thought he would, and as he was popping up I would fire, and hit or miss I would immediately move to the side back into cover (you have like half a second to move or you're dead). And that's it, with a lot of luck. It also helps to get a feel for where he pops up relative to where he is, as he can pop up on either side of a window, but tends to pop up in the same areas. Your eyes should light up if he's on one of the end windows and when you see the decoy bob up and down because you know where he will pop up. Again, a lot of luck and patience and many deaths to pass this part.*
Follow Reznov after you take out the sniper and follow him to the point where the Nazis are passing on the road. They will spot you no matter what, so hit the deck when he does. Crawl up and when you get to the end stay on the left and be ready to quickly pick off three enemies in the windows from left to right, quickly. Then stand and head to the fire and duck under, but look to the left and snipe one more enemy. Go under, get up, and go up the stairs. Now just follow him to the end.
Pick up either the Kar or MP40 (I say Kar) and go up the ladder. Use your sniper rifle and watch as the flamer moves around, after he stops by the two Nazis, shoot him back tank to blow them up. Then snipe the turret gunner far away. Then use your Kar to pop off enemies all over. Soon there will be four to the left and two up high, so be ready for them.
Once your team advances, follow Rez up the building and swap the MN for the PTRS. You can move up and toss a frag over to the opposite doorway as enemies will file out, then two dogs; feel free to use the PTRS if you run out of Kar ammo, or use that MP40 on the table. Just stay in this room as enemies rush you and toss frags, but you should toss a frag or two to their side. After the dogs just slowly move up and pick them off, and hopefully they all come out so you can kill them.
Then move up and look to the south and start picking off enemies on the street, but soon there will be APC's on both sides and a turret gunner on the ground, so you'll need to take out both. Then work on the enemies on a roof to the left and then the ones on the opposite roof. There is a turret you can use on the right, at least for the turret gunners on the ground, then snipe the guys on the building to the left as your allies should be able to handle the occupied building.
Once the objective is complete, go right into the building, maybe after grabbing that fresh MN by the wall. And when you meet with Rez there will be enemies nearby, so feel free to toss a frag or two down the hall. You can wait for them to come to you if you wish, then slowly pop out and move down, but tossing all your frags is best.
Follow him to the perch and look to the left for when Amsel and his men come out. You can't hit Amsel when he's just coming out, so look to the front of the tank and take out the sniper that pops out there, and try to hit Amsel as he moves. For normal I'm pretty sure you can hit him at any point. For veteran I think you have to kill the driver of the car, then hit Amsel as he runs, that is your only option so do it.
After the assassination, swap to your lighter gun and follow Rez out of here. He will mow down the enemies, so just stay out of view, and then follow up the stairs and into the river.


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