| Unlimited Gamer » Devil May Cry 2 » Dante Mission Guide |
Mission 1OBJECTIVE: Toward the north, the hunter of dark blood will realize his destiny. (Goldpost for the Hunter's Chapter 1 Clause 3)City Area From where Dante is at right now, turn the corner to his right, and run close to the RED ORB and collect it. Return to where Dante was at first, and destroy 2 statues for more RED ORBS. Go to the right of the building, destroy the statue, and grab another RED ORB. Run down the stairs and jump down the big steps. You'll see a circular tower, and go inside, drop down and run Dante to the right to collect yet another RED ORB. Get back up and continue to the rubble. To get by it, jump with the X BUTTON and press it again in the air for Dante to maneuver over it. Then grab the RED ORB and proceed forward. Run passed the cannons until you get to the arch. Double jump to get the BLUE ORB FRAGMENT. When you get to the fork, turn left and watch a cut-scene. You'll be battling an easy enemy called "Agonofinis." The sword and a combination of EBONY AND IVORY (Dante's guns) will kill all of them quickly. Grab their RED ORBS. Continuing down the road will prompt Dante to battle "Puia," a bird like enemy seen in the cut-scenes before. You'll need to use EBONY AND IVORY primarily, and perhaps a few jump and slash tactics. After killing them, grab the RED ORBS from the top of that stone statue. Then, down back a little bit, are a set of steps leading to a watery area. Get down there, then look under the arch for more RED ORBS. Get back up, and head left to a set of doors. However, double jump over them and continue down a turning road. You'll run into more Agonofinis as you go, so either kill or ignore them. To the left of the path is another waterway, with RED ORBS. Continue on the path and turn right. Run forward and turn left, and you'll see the first GOLD ORB. More Agonofinis will attack, and this time, you must fight them. Throughout the battle, you'll probably get a GREEN ORB. With all the enemies gone, you can proceed. Run down two sets of steps to an POWER UP center. Here, you can update your swords or guns, or purchase items. You probably cannot upgrade your EBONY AND IVORY or your sword yet, or purchase anything for that matter. So move on. You'll see a small cut- scene showing a RED ORB, so jump up and grab it. You'll then have to fight a new enemy called "Msira." Kill them all. The best tactic is to double jump and then shoot continuously. Eventually, the battle will end, and a KEY will drop to the ground. Pick it up. Cite Area 2 You can now unlock the door with the RED ORB behind it. So unlock the door with the KEY. Run down, grab the RED ORB and then turn right through a set of doors. Run down and follow the RED ORBS. You'll encounter more Agonofinis so kill them all, and then take on the of the small alleys that branch from the circular area. They lead to the same place so it doesn't matter which path you take. Run down and you'll eventually meet Lucia again. Watch the cut-scene. Then the mission finally ends! Mission 2OBJECTIVE: The aerial hear will give the hunter the chance to reach the skies. (Guidepost for the Hunter's Chapter 1 Clause 8)Tomb Entrance Run down the stairs and then see a big face, which is really a door. Stay to the right of the fact, double jump and then slash it to destroy it and reveal a tunnel. Go down the tunnel. Tomb Cavern Run down the stairs, jump down, and run passed all the faces like the one you just destroyed until you reach a dead end (another face). Run back, and the floor should cave in. Jump down. Destroy more Agonofinis. Jump back up and run back and you'll see another face. Destroy it and go through, grab the RED ORBS and kill even more Agonofinis. Go back to the hole in the ground and destroy the face right passed it. You'll see a RED ORB STONE. Keep slashing it to get a lot of RED ORBS. Run to the final face you saw, destroy it, and the wall next to Dante will be destroyed. Destroy all those little fireflies (called "Flambats") and then go through the double doors. Blue Tile Room This is definitely a weird room. Examine the door at the end, then step on the middle of the floor set of tiles. Then the tiles will rise with little fans near them, so destroy two, and a new set will be revealed. Repeat the process until the door is magically unlocked. Go through the door. Tomb Cavern 2 Run down, and turn right. Examine the end of the small area and run back for the floor to cave in. You'll see a new enemy called "Pyromancer." As the name suggests, it's a fire-based creature. So kill them, and jump back atop the hole. Now go to the face ahead, and destroy it to get a BLUE ORB FRAGMENT ahead. A "Savage Golem" will attack, so kill it. Now go back passed the hole passed a doorway with a haunted door to yet another face. Destroy it and a wall will slide away revealing a new passage. But first, go back to the staircase which lead you to this room and to the left of it is a another face. Destroy it for another wall to move. Now go to the left of the staircase and you'll see a new face to destroy. Destroy it. Run forward and slash the orb so the haunted door in the other room opens up. Nearby the door is a POWER UP center. If you have enough ORBs, go buy some items. Go through the door. Tomb Chamber The doors will lock Dante in. Agonofinis will also appear, but Dante can easily take care of them. Pyromancer will then appear, so kill them with Dante's guns. Then "Goatlings" will appear, but Dante should be able to have his sword and gun easily take care of them. Afterwards, Dante will be able to claim an item from the display case. Have Dante walk to it to see a cut-scene. Dante will acquire the AERIELHEART. Now, have Dante go to his item screen, go to the EQUIP option, then to AMULET and then have him equip the AERIELHEART. Then go back to gameplay, press L1 and have Dante fly to the doorway above by constantly pressing X. Grab the RED ORBS above, too. The mission ends. Mission 3OBJECTIVE: The key to the next journey begins and ends with dead. (Guidepost for the Hunters' Chapter 2 Clause 4)City Streets Somehow, we're back in the city. So run forward, take a left and go until you reach a fork in the road. Take the right fork and grab some RED ORBS. A cut-scene will occur, and you'll be battling hoardes of demons. Run passed them all until you see a powerful Goatling. Kill it and a door will unlock, so go through it after grabbing more RED ORBS. Train Station Your first boss battle will be fought here. BOSS # 1: Oranggurera DIFFICULTY: Easy This boss is incredibly easy. Keep your distance and start shooting at it. To knock off a chunk of its health, go into Devil Trigger mode and start shooting powerful beams at it. If you get hurt, run to the corners and grab small GREEN ORBS. When it jumps in the air, jump away so it doesn't hurt Dante. It also has a mouthball attack. Avoid that. The most effective sword attack is jumping high and then slash downward. You can also try the HIGH TIME attack. It's pretty easy for a boss battle; even your basic tricks will be able to defeat this guy in no time, even on the harder modes. Pick up the KEY the boss drops, and exit the room. City Streets Run back down the street. You'll be attacked by Agonofinis and Puia but you can either fight them or ignore them. Do a little of both. You'll see a big, ominous door on the way, so use the KEY on that to end the mission. Mission 4OBJECTIVE: She has many arms but only one heart, as she waits for the hunter deep in the water. (Guidepost for Hunters' Chapter 4 Clause 5)Harbor Road Run down the road. Above the ledges are RED ORBS, and a BLUE ORB further down. Kill the Msira that run after Dante. At the end is a wooden barricade, so have Dante continuously slash at them until they're gone. Keep going. At the end is a giant door. Go through. Harbor Warehouse Kill all the Agonofinis in this room, and a door will unlock. Go up the stairs and through the door. Harbor Warehouse Room Walk up to the weird little AMULET and grab the QUICKHEART. Now equip the QUICKHEART. Then return to the HARBOR ROAD. Harbor Road In front of the road is this weird spherical thing. Slash it and a gate will begin lower. Press L1 and then start using the QUICKHEART AMULET's ability to have Dante run fast. Run under the gate. If it's too low for Dante to reach, have him press the O BUTTON to dive underneath it. With him behind the gate, he won't be able to get back for awhile. have him go through the door ahead (to the right is a GREEN ORB). Harbor Warehouse 2 Oh, great, another boss. BOSS # 2: Jokatgulm DIFFICULTY: Medium Well, this certainly is an interesting boss. What you have to do is eliminate a tentacle temporarily and then start slashing or shooting at the monster's main head. The monster spews purple gas which can hurt Dante. Another attack is the tentacles which slap Dante around- literally. A recommended tactic is to go into Devil Trigger mode and literally jump and shoot the main head which will knock off large chunks of energy from the creature. When you run out, keep your distance and try the tactic again when Dante's energy is regained. Be warned that a whole lot of Devil Trigger is needed to kill this boss. If you have a DEVIL STAR, things will be much faster and easier. The boss will eventually die. Run to where the motorcycle is. Dante will acquire the SHOTGUN, a major improvement over EBONY AND IVORY. Watch the cut-scene and the mission ends! Mission 5OBJECTIVE: Close your eyes, but far-off in your mind, the hunter must learn to the value of options.(Guidepost for Hunters' Chapter 5 Clause 4)Long Tunnel Run forward, grab the RED ORB and attempt to press on. A new enemy called "Geri" and "Freki" will attack you, so watch out. Move forward, and you'll have to fight "Blood Goat." They're very easy to defeat, however. Once they're all defeated, look for the RED ORB and go down another tunnel. Long Street Head to the right from the tunnel entrance. You'll end up fighting a reincarnation of the first monster so Devil Trigger its ass. You'll end up fighting a new monster called "Homromsira." Kill them. Go passed the wrecked truck and watch the cut-scene. And you have yet another boss. BOSS # 3: Infested Tank DIFFICULTY: Medium Just start jumping and shooting all three tanks with the SHOTGUN so that none of their missiles hit Dante. Keep jumping so that nothing hits you. After all three are destroyed (quick, huh?), you're safe again. On they're dead, follow the high road. Keep going, grab the RED ORB and BLUE ORB FRAGMENT. Then fall down, and go through the wire gate to the left. Go until you see another AMULET. Grab it. It is the OFFENCEHEART. Equip it. Now, go back to where you jump from. BOSS # 4.1: Infested Chopper DIFFICULTY: Medium Grab the SHOTGUN and just shoot under it continuously. It'll barely, if at all, scratch Dante. Devil Trigger will knock off chunks. When the chopper flies away, go through the gap between the fires. Staircase Room Get to the very top of the room by jumping on various platforms. Then you'll reface the INFESTED CHOPPER. BOSS # 4.2: Infested Chopper DIFFICULTY: Medium Same as before. Grab the SHOTGUN and just shoot under it continuously. It'll barely, if at all, scratch Dante. Devil Trigger will knock off chunks. This time, when you get to higher platforms, you'll need to jump and shoot it with the SHOTGUN. When it runs out of energy, it will run away again. Keep jumping up as the first below continues to rise. You'll reacch the staircase to the roof. Roof Fight the chopper again. BOSS # 4.3: Infested Chopper DIFFICULTY: Medium Same as before. Again. Grab the SHOTGUN and just shoot under it continuously. It'll barely, if at all, scratch Dante. Devil Trigger will knock off chunks. More Coming Soon! |




