Chapter 12: Dead Space

<Objective: Bring Loader to Shuttle Door>

Landing Pad

First, go around the left side of the ship to get a power node and other stuff - I'll fail to mention boxes and such because by this point if you can't see a box on the wall or fail to look around then that is really on you.

Living Space

Now head through the doorway in the corner for a peaceful stop. Go left into the control room for boxes, a conductor, and an audio log. Come back into the middle area to store items, sell the conductors, buy a few nodes if you want to, and then upgrade at the bench. Just save and go back outside.

Side the little cart to the back of the ship, press the computer button, then slide it back to the end and place it on the electric pad, don't step on that please.

<Objective: Open the Supply Depot Door>

Once it's locked in place, come into the room and look to the right. See the infector? There's another one inside too. There are four bodies in this main room, so stand by the door to the outside and while the door is open start tossing the bodies outside; you don't really have to, and overkill is tossing those bodies down the shaft the Marker is sitting in. When the bodies are moved, open the right door and kill the two infectors. Collect any items.

You bring the thing outside by opening doors, going through, then pulling the battery out. When you get back outside though, kill the divider first. Put the block into the slot and now the door nearby is open. Save if you want, and bring a spare power node.

<Objective: Take Marker to Pedestal Site>

Gravity Tether Operations A

Go through the door and get by the panel. Pull the cart over to the next shutter and press the button. Let it finish, then go through the next door. The goal here is simple: press the control to lift a bridge, freeze it, push the Marker through, then fight the enemies that drop. From where you entered the room, cross the bridge to the right and push the marker past the first bridge. Move up from this long walkway and the alert should sound. If you are at the end of this walkway then you'll just have to fend off enemies from the other end of this walkway, and from across the middle bridge. You got super slashers, normal lurkers, and exploders in this first wave; I suggest
the line gun all around.

Once the first wave is gone, the alert will stay up, so keep moving the Marker along the track as a couple of lurkers drop. Then move it to the shutter door on the left side of the room for a final wave of four exploders to drop. The alert should lift, so now you are free to collect items. When ready, push the Marker along and into the next airlock and into the next room.

*NOTE: I know there is a node door in this room, but I failed to bring one. I imagine it's just more items.*

<Objective: Restore Power to Bridges>

Gravity Control

Two guardians spitting out tons of eggs, so quickly go left and fill up on items if low on ammo, then go and hide behind either pillar near the beasts as you pick off their tentacles; two force blasts will retract the tentacles of the eggs if you want to save cutter ammo.

There is a recharge, store, and save point. Sell, store, and buy at the shop, save, then enter the door on the side.

Gravity Tube

Box to the left of the door. So you want to walk and you want to walk so that the curves in the tube go left or right, not up or down. Reason is because you'll face a leaper and a lurker around the first two turns. Then you'll soon jump through an opening in some bars, then jump down to the bottom for two boxes, a recharge, and the panel to turn on the power.

The debris flying around is not the tube moving, it's those fans blades in the tube making wind. Jump back up and use stasis to get past the first blade, then get the line gun out to face a leaper and two lurkers; feel free to freeze a lurker or two. Then get past one more blade and you're out of here.

Sadly, a super brute awaits your return. I was able to school this guy with just three stasis freezes and a series of line gun cuts and a few mines on him and that was it; remember our shoulder strat, which is to aim for the shoulders. Recharge on the other wall if you need more juice. Shop around if you want, save, and move the Marker to the next area.

*NOTE: If you don't have a bunch, please get like 6 portions of plasma energy from the store, or more if you wish.*

Gravity Tether Operations B

Just items in about every corner, a power node too, then move the Marker along. No enemies for once. Guess they devs also realize this game needs to end very soon.

Pedestal Chamber

Items on either side, of course. Now the events that transpire could very well happen differently for you. Here is what I did: as I collected items a few enemies attacked from the vents, happened on both sides. When I got near the bridge three arms rose up and started pounding away, causing no damage, so I shot at them while I fought off enemies.

Then I started bringing the Marker up the track. I was able to just bring it to the end of the track. While it was setting in place I turned around to make sure there were no more enemies (there was a lurker), killed them, and then pressed the button. Just stay by the panel as the scene rolls.

After that, go into that side chamber and you'll meet an old friend outside the glass. Is that some EMOTION for once! But of course it's at the time when we're all as shocked as when we *SPOILER ALERT!!!* found out Santa Claus wasn't real!

<Objective: Return to Shuttle>

Anyway, tons of items including a node as you return to the starter room. Feel free to shop away as something terrible is just patiently waiting for you to be done before it unleashes some hell fury upon the universe. Feel free to get your kinesis fully upgraded. PLEASE, stock up on lots of plasma ammo and get speed upgrades for the cutter; not needed but they help a bit, and the only guns I recommend are the contact beam and cutter, but mainly the cutter. Save and go outside.

Before you run out into the open, you may want to pull a few of those boxes to you and bust them nearby so you can safely collect the items. Then go into the middle to face the Hive Mind.

This battle is easy. Aim for the yellow bulbs when he's roaring at you. This is usually after he pounds the floor. You can avoid this attack by seeing which way he rears back, then just move to the opposite side; keep that health button ready if you suck at dodging this.

If and when he grabs you and pulls you in, use the cutter to aim for the remaining yellow bulbs and just shoot when the laser is near them and hope you hit them. Really not much help I can give you here, other than when I told you to bring a ton of plasma energy.

Now the last phase where he will repeatedly pound with one then the other arm. So he will rear to one side, you run to the other, then repeat until he stops and roars. While he roars you have about three seconds or so to get a lock on one of the six bulbs in his belly and fire. The contact beam is good for this, but the cutter is still the weapon of choice as you can fire more recklessly. It's very simple, just run back and forth, fire, and don't die or run out of ammo and it should be an easy completed game.

After that, enter the shuttle to watch the ending cutscene.

Feel free to load that save file and play again with all your items and upgrades carried over!

the pulse rifle is awesome

the pulse rifle is awesome when fully upgraded. the only downside is the ammo intake. its the only thing i used for last boss and leviathon and an other big guys.

Submitted by Anonymous on Tue, 01/12/2010 - 00:09.
this game was good enough

this game was good enough that i cant compare it with my list of my top games. it just doesnt fit anywhere cuz its so unique. it had the same feeling like bioshock and i think it might have been better but like i said, i cant put it in my list of good games, i have to make a new list for it

Submitted by Anonymous on Tue, 01/12/2010 - 00:08.
bhjhg

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Submitted by Anonymous on Mon, 11/02/2009 - 12:18.
louis vuitton

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Submitted by Anonymous on Sat, 09/26/2009 - 04:54.
Cool

Its an excelent game..i recomend you put all your nodes into the plasma cutter though...not the line gun

Submitted by Anonymous on Mon, 03/30/2009 - 19:44.
2 days

uh like i was playin dad space pretty cool game but it wasnt thats scary and i beat it in 2 days

Submitted by Anonymous on Fri, 01/02/2009 - 00:04.
NICOLE IS DEAD

If you take the first letter of the chapter names, it spells out "NICOLEISDEAD"!

Submitted by Anonymous on Sat, 12/27/2008 - 02:32.
haha

Ending scared the fuq outta me I wuz all close 2 the t.v ahahah great game took me 2 weeks but yea sick game last boss fight was krazy haha

Submitted by Anonymous on Wed, 12/10/2008 - 07:23.
save file

WTF. All I got to start was a level 4 suit. What happened to all the stuff on that nice list!

Submitted by Anonymous on Wed, 11/26/2008 - 20:24.
yeah

it really felt like you played a sci-fi movie but was like the coolest sci-fi you ever played haha

Submitted by Kevin Green on Thu, 11/13/2008 - 21:53.
crazy ending

wow magnificant game

Submitted by Anonymous on Wed, 11/12/2008 - 22:47.

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