2. The Journey Begins
Go down to your caravan and collect your items from your chest, now is also a good opportunity to put your caravan up for rent, as you probably won't feel any desire to return. There also isn't much point in browsing around, you have no money, so just head up to the gate to meet Theresa.
Theresa wants you to head into the Guild Tomb on the lake. Go straight and vault off the ledge, there is a chest there. When you get to the little island where the tomb entrance is located go around and take the silver key behind it.
Go through the tomb until you come up to some beetles, eiher kill them with your crossbow or sword, either way its easy, and collect the experience orbs. There is another silver key in this area, walk around it until your dog barks. Keep going and to your left there is an unlocked gate that contains a chest. There will be a glowing target ahead that you'll have to shoot to proceed.
When you get to the spot where you have to swim, you can go to the left and right to loot skeletons for a diary and a letter. Next is a room where you'll have to shoot at a target, melee hit it, then shoot it once more to unlock the hallway. Seach the bookcase to your left, then go down the passage next to it to find some other goodies. Enter the Chamber of Fate and you'll unlock some nifty abilities, you are required to choose at least one Will ability to unlock the Cullis Gate.
LIMITED EDITION PLAYERS
Before entering the Cullis Gate, open the chest next to it for your unwordly armour and weapon.
Upon arrival to Bower Lake, you get to kill more beetles, follow the bread trail to Bowerstone and be sure to explore a little on your way, there are lots of treasures on your way.


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