26. Bedridden

After more scenes Edward and Michelle leave the party, and Vic joins. Haha, too bad, Edward, now you'll learn not to shoot your mouth off. More underage girls, Tri-Ace? Meh. Also, Vic is the first of two chrs that can open locked chests, as well as disable trapped chests.

You start in the inn. Vic Connect (she's nearby... yeah, Vic is a girl, inspite of Capell referring to Vic as a he), then exit the inn. BTW, there are no chests in the inn, and there are two rooms, one on 1st floor, one on second (also leads to balcony).

Kolton is a big city to explore, and it has two exit points, 4 junctions, and four passages which connect aforementioned junctions

  • E exit leads to a warp leading to Cobasna Timberlands, which is your goal
  • S exit leads to the port, but the ship is temporarily out of commission
  • E junction has the inn, the store and passage leading to E exit
  • SE passage has a house
  • S junction has the emporium, entrance to palace (inaccessible for now), and passage leading to the port
  • SW passage has a bar
  • W junction has a house
  • NW passage has nothing
  • N junction has a church
  • NE passage has a house

Straight across the inn is a general store - no new equips, darn it. Enter SE passage and then walk into SE house - here loot WCH for KOLTON OMELET. That's it, so waltz to S junction and enter the emporium. Loot WCH for LUX SANDALS and buy new weapons and equips for party members.

SW passage and into the bar, then go to 2nd floor and loot two WCH for SACRIFICIAL DOLL. Now head into N junction; take W door for a stairs which end with locked WCH that contains 10000 FOL, then take E door for a stairs which end with BSCH with SHAMSHIR. Enter the church and go downstairs, then search behind the rows of chairs for WCH with MICHELLE'S DIARY.

At this point I replaced Rico with Vic. Go to E exit and warp to Cobasna.

COBASNA TIMBERLANDS

{FUTURE UPDATE PLAN! Describe how to claim everything.}

Has 3 Cracked Rocks.

Make two parties, where Capell is leader of first, and Vic is leader of second.

Cobasna is a confusing place, as it has a series of warp walls which teleport you to a different place inside Cobasna or back at where you started. Follow these directions precisely and you will not get lost.

Also pay attention to your surroundings, as many of the enemies blend with the environment making them hard to see. Every so often a big chimera will pass by, ramming everything in its way - you cannot harm it yet.

When you arrive, walk E, then S at the cross, then E at the cross, and S at next cross. There is trapped WCH with MALUS WOOD inside (ATK down trap), and further S is entrance to Halgita.

HALGITA

{FUTURE UPDATE PLAN! Describe how to claim everything.}

Halgita is the last town of the game, and also the biggest. It can be divided into four floors:

  • 1st floor has exit to Cobasna, an inn, a chapel, general store, stairs leading to B1 floor, stairs leading to 2nd floor, and elevator for transporting to 2nd or 3rd floor
  • B1 floor has item shop, accessory shop, two weapon shops, armor shop, and two houses
  • 2nd floor has two corridors with multiple houses, a library, an elevator for transporting to 1st or 3rd floor, stairs leading to 3rd floor, and a lonely house
  • 3rd floor has one corridor with 2 houses, queen's chambers, throne room, an elevator for transporting to 1st or 2nd floor, and a lonely house

We'll start with looting B1 floor. From entrance to Halgita walk N, then turn E, and again N past the general store. Open the door and you'll be on the stairs which lead down to B1. There is a lot of stores here, so it may be wise to Vic Connect and shop (Vic has a trait for scoring 10% discount every so often).

Once you pass armor shop, enter the first house and get MIRACULOUS MEDICINE from WCH inside. Second house has WCH with EBONY WOOD, and at the bottom of the stairs you'll hear familiar sound. Play Percipere to uncover BSCH which contains SILK SHAWL. An Ayaload of new equips is available, so burn your money.

Once we're done here, return to 1st floor and walk all the way W to find the inn. Rest and save at SPN, then check around the beds for WCH with PANACEA. Now go to the chapel (N from where you entered Halgita), and climb W stairs to find locked SCH with BISHOP STAFF.

Exit the chapel and walk E to take the stairs up to 2nd floor. You'll end up in NE corridor with Shido and 'Woman passing by', which has doors leading to four houses. Going from left to right (according to map), 1st house has nothing, second has WCH with STAFF PAPER, third has locked SCH with SACRIFICAL DOLL, and fourth has nothing.

Ascend some more stairs and you'll find Dominica. The rest of 2nd floor is like this: W end has stairs leading to 3rd floor, then the elevator S of Dominica, another corridor-with-multi-doors on NW end, a lonely house on extreme SW, and finally a library in the middle.

Enter the lonely house on SW and nail locked SCH with MALUS WOOD, then waltz into SW multi-door-corridor (nice rhyme). From left to right (as per map), first house has nothing, second house has WCH with BLACK BERRY POTION, third has nothing, and fourth has WCH with MALUS WOOD. For the end library remains - climb NE stairs to find locked SCH with KARATHOS WRISTBAND.

Climb E stairs up to 3rd floor. When you arrive, you'll see the elevator ahead - opposite of elevator are another stairs, which lead to queen's chambers. Inside you can find WCH with BLACK BERRY POTION (behind the chair set). Exit queen's and walk all the way W (don't walk too close to the door with two guards or you'll trigger next story scene). W-most house is empty, so enter NE corridor with multi-doors. From left to right (as per map), first house has locked SCH with MIRACULOUS MEDICINE, and second has locked SCH with 5000 FOL. These are all the chests, now go into throne room.

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