Chapter 2-1: Storage Facility
|H&K MP5 (MG)||BSAA Emblem||Handgun Ammo|
|N100 Gold||Jewel Bangle||Wooden Barrel x 2|
|Crate||Wooden Barrel||Sapphire (Pear)|
|Port key||Antique Clock||Wooden Barrel x 2|
|Green Herb x 2||Handgun Ammo||Green Herb|
|Crate x 2||Wooden Barrel x 2||Handgun Ammo|
|Red Herb x 2||Wooden Barrel||Hand Grenade x 2|
|Guard's Key||Ruby (Square)||Gold bars|
|Topaz (Pear)||Sapphire (Square)||Emerald (Pear)|
Let us begin by going over to the shiny briefcase to the left. You should know by now that shiny briefcases denote a weapon. Inside is the H&K MP5 Machine Gun. Next, go to work on the Wooden Barrel and Crate in the corner. Don't forget to shoot the very first BSAA Emblem that's on the wall, to the right of the door and to the left of a barred window. After doing so, head through the metal door to the next area.
You'll now find yourself outside. Turn right and sprint towards the storage crates. If you have a Sniper Rifle, pull it up and look towards the sky, to the left. You should see a crossbow-yielding Majini perched up top. Dispose of him and turn your attention back to ground level. Note the little laser trap here. Take out your Handgun (if you haven't already), and aim towards the box on the wall to the right. Stay relatively clear (don't have to be too far) so the explosion won't hurt you. Now continue onwards into the little storage crate maze and you should see some Majini. One will charge at you immediately. The other doesn't really have his attention towards you, but he'll probably run away when you aim. Take him out and continue on to the path on the right. Shortly after, you'll see another not-so-subtle trap. You know what to do. Continue deeper into the maze, and viola, some flesh eating dogs! If you still have your
shotgun, pull it out and start blasting. Now turn to the path on the right (away from where the dogs came from). Another trap. Blast it and move into the path it was protecting. Another Majini should attack you at this point, so just be mindful. Continue on the path and you should see a ladder resting against the crate. Up ahead you should see a mini-tunnel of sorts, so head through and jump down.
Now turn left and you should be out of the storage crate "maze" and back outside. A Big Man Majini awaits you here, along with a dog and a couple of Majini. Take note of the combustible tanks by the parked car and take advantage if you can. The Big Man Majini is the topless fatso, and while he looks tough, a few Shotgun Shells to the beer gut would be good enough to bring it down. If you manage to do so, you will be awarded with a Jewel Bangle. Some more basic Majini, and a few dogs will trickle in. As always, take care of the crossbow Majini first. Dispose of the rest of them, and make your way to the huge metal gate behind the cars to reach the next area.
Equip your Sniper Rifle and turn left to the huge bridge. Jump across and it won't be too long until the manic garbage truck makes its entrance. Wait for the truck to be next to one of the various explosive barrels and blast the barrel to tip it over. A few more Majini will start attacking now, so pick them off. Use the explosive barrels whenever possible. Now sprint ahead on the bridge, and you will notice that a semi-big wave of enemies will now present themselves. Once you've made it to the other side of the bridge, you can speculate in the buildings to find a few Wooden Barrels and crates. Otherwise, take the note of the stairs to the left, head down and into the tunnel. Have your shotgun ready because some pesky canine await you down there (quite a few of them I might add). Follow the tunnel a bit and you should see a gate. Kick it open and head to the door in the northwest of this room. Go on through to the next area.
You should now see daylight again. Turn left into the little alcove and you will see a Sapphire (Pear) left on the ground. Now have your shotgun ready and run straight ahead. You will see some bodies on the ground, and some flying parasites will hatch from them. Put down each Parasite with a single shotgun shell each. Now shoot the lock on the gate with your Handgun and continue through.
Just follow the tunnel for a bit until you see fenced off sewer ahead. To the left of that is the ladder to reach back to ground level. Sprint straight ahead to the second canoe ahead (past the small stairs to the left) and you should see a Green Herb. Now go down the path you ignored earlier to the beach below. Now sprint to the right along the beach and you should make it to the market place area. Turn right at the first market stand to the building with the double metal doors. Blast the lock on it and kick the door. You should see a hanging body inside, but there's also a sparkly Port key on its body. Blast it and pick it up. Now jump through the window on the wall to the right to initiate a brief scene and a semi-big battle.
A wave of Majini await you immediately outside, headed by a Big (Fat) one. Take care of each of them and pick up the Jewel Bangle. Now turn right and move ahead into the market place. Take care of the rest of Majini. Also take note of the treasure chest in the market stand in the middle. If you have a Grenade, you can blow up the stand to grab the chest and the Ruby (Marquise). Now use
the key on the locked gate and kick it open.
Follow the path up ahead and head down the ramp to the right. Now make your way to the small stairs on the left. Continue along and you should see a couple of Wooden Barrels. Slice and dice them and see what you find. I got some Gold and some Machine Gun Ammo. Time to head back down the small stairs, and take a left down the ramp shortly after. Now make your way to the small ladder with your Sniper Rifle ready.
A big group of Majini await you ahead. If you have some Grenades, feel free to launch a couple at them here. Otherwise, use your Sniper Rifle and goto work. It won't be long until air support arrives. Continue a bit deeper into the town and look for the ladder on the right. Climb up and take care of the single Majini here. Now goto where the tire is and you should see a Green Herb. Time to jump down and circle around to where the sacks of flour and big canoe is to go around the Majini blockade.
As you continue in the next area here, stick to the left and look for the Green Herb there. A pretty big wave of Majini await you here, so dispose of each of them and take the path to the left to the metal gate to the next area.
You should now recognize that we are in the second stage of our demo--Shanty Town. Begin by sprinting straight down the alley to the left. Just ignore the Majini chatter at first and make your way to the Crate on the trunk of the car. Now jump into the nearby window to the small Majini hideout. Grab the Handgun Ammo on the shelf to the right. Now kick open the door and you will find a Green Herb outside just ahead. Continue on the path to the left, and also turn left when you can to the stand with the two crates. Continue up the ramp and have your Shotgun ready.
Two Flying Parasites will announce their presence. Blast them with your Shotgun and give Sheva the Assisted Jump upwards. You can circle up the hill and take care of the Majini that start attacking. Take note of the single Majini perched on the hill. Pick him off and also take care of the flying parasite that merges from his body. There's a small stairs that leads to the side of the building in the middle, and you'll find a Wooden Barrel there. Now continue up the hill to the door.
A bunch of Majini will barge through, so have a couple of Grenades handy and start chucking. Turn left inside and to the washroom area. A single Majini will attack you, and he's standing also standing on a Handgun Ammo. Grab the Red Herb on the ground and continue deeper into the room. Another Red Herb is sitting on the table. Go into the little alcove to the left for a single Majini and a Wooden Barrel. Now time to head up the stairs and pick off the Majini along the way. You'll find two Hand Grenades to the left; one by the sacks of flour and another outside on the balcony. When you're ready, continue up the next set of stairs.
Two Wooden Barrels are up here, along with a Handgun Ammo on the shelf. When ready, turn right outside to the balcony and perform the Assisted Jump for Sheva across. Have your Sniper Rifle ready now and head down one level and once again out to the balcony. Begin picking off the various Majini across. They will be coming from the stairs to the right. Blow up the explosive barrel if you have to. When Sheva makes her way outside, time to head down to meet her at the gate.
Emerge outside and pick off the various Majini you come across. There are several crates in the building across (where Sheva came from). Head inside and procure each crate. Stay here for a while to fight off the incoming Majini. Leave through the backdoor and turn left to find another crate. When ready, sprint towards the huge set of stairs. A Green Herb is perched at the foot of the stairs to the left, and there's a Wooden Barrel to the right. Now, sprint up the stairs and it's time to do battle against your friend and mine--the Chainsaw Majini.
MB: Chainsaw Majini
MB stands for Mini-boss, by the way. When the battle begins, make a Quick Turn and immediately sprint away. Stop a few metres away from the explosive barrel when you see it. Wait for Chainsaw to come, and blast the barrel when he's close. If he falls to one knee, move in and give him a melee attack. There are a few basic Majini that present themselves, so use the explosive barrels to dispose of them whenever possible. Time to make your way to the alley and to the next explosive barrel to damage Chainsaw, and hopefully be able to land another melee attack.
For our general strategy, we will once again turn our attention to the diagram. The "e"'s denote explosive barrels on the battlefield. Point X is the very top of the big stairs, and where Chainsaw came from. Point Y is the fence wall where a bunch of Majini spawn from. There's of course an alley right next to it. The #'s represent areas where you don't have to go.
The "." and "," represent your two paths. For this battle, our strategy consists of sprinting first to point Y (which is path ".") with your Sniper Rifle. The idea is to create some separation between you and Chainsaw, which shouldn't be very difficult to do. Have your Sniper Rifle in scope mode and watch for Chainsaw to approach. Before making your shot to its head, you also want to wait until it's close enough so you can sprint to it and give it a nice melee attack. "z" in the diagram represents roughly the area where you want Majini to be standing when you attack. The ideal point for when you're on Point Y is right around the explosive barrel and that really broken down truck on the right. When you're standing at the top of the stairs on Point X, you want Chainsaw to be anywhere on the big stairs or just at the foot of them, as noted in the diagram.
So after attacking Chainsaw at Point X, make your way back to Point Y ("," path). Just keep going from Point X to Point Y, blasting him in the head with the Sniper Rifle and delivering a melee attack. Repeat the process until it finally goes down. Grab the Guard key from its dead body to conclude the Mini- Boss fight.
Time to sprint up the big stairs now, and take a left to the alley. Procure whatever is in the barrel and use your new key to open the gate. Continue ahead to the treasure chest to find, Ruby (Square), Gold bars, Topaz (Pear), Sapphire (Square), and Emerald (Pear). Now make your way to the graffiti'D door to the next area. Turn left and sprint straight down this path. Turn right up the hill to the large metal gate. Head on through to activate a brief cut scene and conclude the chapter.