Chapter 2-2: Train Station
|Green Herb||Lantern||Green Herb|
|Wooden Barrel||Diamond (Oval)||Green Herb|
|Wooden Barrel||Wooden Barrel||Dragunov (Rifle)|
|Green Herb||Handgun Ammo||Diamond (Brilliant)|
|Wooden Barrel x 2||Green Herb||Green Herb|
|Handgun Ammo||Green Herb|
Begin by turning around and grabbing the Green Herb on the table. Also look around for some ammo. When you're ready, head out the door and to the train yard. Take a left once outside, and take a right between the two carts when you can. Sprint ahead until you see another one of the traps from the last chapter. Wait for the dogs to show up, and blow up the trap, hopefully taking out the dogs in the process.
Now take another left, and follow the path here. Set off the trap again and continue on. When you make it out of the train car "sandwich", immediately take a left and jump on to the lumber stacks. Climb up the ladder to the left and you will now see three Majini perched on top of the trains. hey are all armed with crossbows. I would ecommend just ignoring them here. Instead, jump from your cart to the platform on the left, with the yellow/black stripe. Take out the Majini up ahead and then make your way down the nearby ramp. Watch out for the trap here. Blast it and continue down the ramp, and jump down on the left. You'll now be on a cart. Aim your weapon and blast the trap up ahead. Wait for Sheva to catch up and then take the lift down to the next area.
You are now in the pitch black mines. Go forward to the Lantern and instruct Sheva to pick it up. There should also be a Green Herb to the right of that. Note that you will not have your map down here. For the first part, just keep sprinting ahead. There will be no enemies yet. Soon you will hit a fork, take the path to the left. Continue along this direction for a bit and you should soon see a Majini. Take care of it and continue up the small hill while veering to the left.
The next part is just straight ahead again, and there's another Majini waiting you. Soon you will see a bridge with a light. Just a little farther now. A group of about three Majini will try to take you out. Dispose of them and continue on. You'll have to take care of a few more enemies along the way. It won't be long until you make it to a Wooden Barrel. If you want the Diamond (Oval), look for the hidden passage towards the left leading to the treasure chest. When you're ready, just move on to the train tracks and you should begin to see some more light. Make your way to the switch and start turning. Once Sheva runs through and tells you that she'll open the gate for you, turn around and dispose of the incoming Majini. Then, sprint through the gate to the checkpoint.
Inside, sprint straight across to the ladder and climb up. Turn right and kill the Majini up ahead. Move past his body and climb up the ladder to the left when you see it. Procure the Wooden Barrel and grab the Green Herb. Two Majini await you on the path to the left, as well as a Wooden Barrel. Turn into the opening to the right when you see it. You should soon a fork pretty soon, so take the path to the right when you do. Sprint straight up until you see the single Majini aiming his crossbow at you. Take him out and procure the Wooden Barrel behind him. Turn right to the lift to exit the mines. Back to daylight at last. Sprint straight up the stairs ahead and into the room to initiate a cut scene.
Immediately following the scene, go over to the locker on the left to procure the super effective Dragunov. This is a sniper rifle, which is very handy here. Take cover near the window (hit the Action Button next to it), and start picking the Majini off. Be very careful of the any Majini who go to operate the machine gun--always look to kill that one first. After you've disposed of everyone, turn around and pick up the Green Herb by the couch. Don't forget about the Handgun Ammo on the shelf. Next, head down the stairs to the right of the bookshelf with the ammo.
Some pesky Majini will be present, so watch out for his pick axe. Once you make downstairs, leave through the metal door. Sprint straight ahead the path and you should soon come to a single Grenade on the ground. Run past the machine gun and to the huge ladder. Climb up and turn right. You should see a pile of rubble here. Now jump down on to the ledge below for a checkpoint, and jump all the way back down to the ground.
Keep an eye out for the Assisted Jump to the left. Do so and continue up the mountain. You'll meet up with Sheva pretty soon. There are is a semi-big wave of Majini here. Keep moving up and killing anyone in your way. Eventually, you should see a crib of rubble. If you go up to it, you will have the Investigate prompt telling you that you won't be able to push it alone. Move to the left, on the short side of the crib and hit the Partner Action button to push it off the cliff.
Move to the twin Wooden Barrels and procure whatever is inside. Be sure to grab the Green Herb on the table to the left. When you're ready for the boss battle, jump down the cliff to the ground below.
All right, this fight should be nice and easy. Begin by procuring all of the Proximity Mines to in the Wooden Barrels to the left, along with the various items you will run into. In terms of guns, I will recommend the Dragonuv, because it's likely the most powerful weapon you have at the moment. Any Shotgun is also ideal.
Begin by circling to the lower area of the battlefield, where there's a tent. Plant a Proximity Mine here, and lure the Popokarimu on to the explosive. Once it stupidly sets off the mine, it will be stunned for a brief period of time. Immediately switch to your Dragonuv and start blasting its exposed belly (it looks vulnerable because it's a different shade than the thick skin). After blasting it for a while, set another mine down. Putting it in the same area is fine. Keep repeating the process until it goes down.
In terms of the enemy's attack, you obviously need to not get physically attacked by it. On top of that, it also has this corrosive mucus that it could spit at you. If you get caught in the mucus, you will be temporarily immobile, unless your partner frees you. Aside from these two points, it doesn't really present much of a threat. Focus on shooting its belly (and not the face) and you will finish it off in no time.