Chapter 5-3: Uroboros Research Facility
|Sapphire (Marquise)||Shotgun Shells||Machine Gun Ammo|
|Handgun Ammo||Shotgun Shells||N100 Gold|
|Machine Gun Ammo x 2||Power Stone||PSG-1 (Rifle)|
|Green Herb||Green Herb||Ruby (Brilliant)|
|Chalice (Gold)||First Aid Spray||Magnum Rounds|
|L. Hawk (Magnum)||Sapphire (Brilliant)||Emerald (Oval)|
All right, make your way to the newly opened door to the right. Turn to the left and climb up the ladder. Make another left and go straight down the hallway to the area where Excella was standing. Once inside, immediately turn to the left to the safe. Open it up to find the treasure Sapphire (Marquise).
Now make your way to the right of the x-ray to grab the Shotgun Shells and Machine Gun Ammo. Time to turn around and head through the hallway again. Turn left once you see the opening. Continue deeper into this room and go all the way up the stairs. There's a door at the top here, so hit the Partner Action button to head through the next area.
Continue down the hallway and turn right to the crates when you see them. Turn around and go down this hallway here for a bit and you'll soon find a door. Help yourself through and take out your Sniper Rifle. Look to the catwalk across and you'll see an incoming wave of three Majini. Take cover behind the metal covers if you need to. There are also some crates in the short side to the right. After disposing of the Majini, continue down the catwalk and explore the room to the left for some items. Whenever you're ready, make your way further down the catwalk and soon a Reaper will descend on you. Equip your Shotgun and open fire on the glowing bulb on its chest to deal the most damage.
After taking care of it, make a jump across the gap in the catwalk. Follow the catwalk for a bit and another one will attack, so be ready with your Shotgun. A Majini armed with a Stun Rod is advancing from the left, so take care of it and sprint down that direction to the door. Two more Majini will stand in your way towards the door, but they should be nothing new. Procure the various Wooden Crates in here, as well as all the items on the shelf. Most importantly though, don't forget about the PSG-1 Sniper Rifle. It's has semi-automatic capabilities, but it's not quite as powerful as the Dragonuv.
Leave the room when you're ready and make your way down to the catwalk. Another Reaper will attack, and you know how to take care of it. Now make your way to the lever (marker) and pull on it. Two Majini will appear on the sliding elevator, so open fire on them with your Sniper Rifle. When the elevator gets here, get on it and Sheva will pull on the lever to get you across. Aim to the right to rout the enemy to the right. When you arrive on the catwalk, you will be greeted by a couple of Cephalo. Take care of them and wait for Sheva to get on the elevator you came from. Once she does, pull the lever to tell her to GET OVER HERE.
When the elevator arrives, circle to the right on the catwalk to activate a brief cinematic. Immediately after the scene's conclusion, get out your sniper rifle and aim to the Majini to the left of the door, holding the rocket launcher. Pick him off and look way to the left of the catwalk to see another Majini, who turns out to be a Cephalo. Continue along the catwalk to the left, and a few more basic Majini will attack. Once you make up the small stairs, you'll see yet another one with a rocket launcher. You'll also see a door, but don't go in just yet. Follow the catwalk until you see the large window. Take cover under it (you can lean against the wall), and ready your Grenade. Throw a couple in there to immediately rout the Majini. Go through the nearby door when the coast is clear.
Grab the Green Herb sitting on the controls, and don't forget about the rest of the items on the desks, crates etc. Now kick open the door leading inside, and follow the hallway to the next door. Hit the Partner Action button and head to the next area. Sprint straight ahead and don't forget about the Green Herb on the floor. Turn your attention to the bunch of crates to see what you can find. Then, sprint directly on the catwalk to get into the room with all the body cases again. Continue downwards and make your way to the controls on the big circle on the bottom. Make your way to the control panel and hit the Partner Action button.
The elevator will start spinning now. Turn your attention to the various Majini positioned on the balconies. Aiming is a little tough, but you should still be able to get the hang of it. The only real adjustment you have to make is to initially direct the scope a little bit to the left of the Majini. It might take a few practice shots before you get them all, so don't be shy to take a few to get the timing down. Once the elevator reaches the top, turn your attention first to the Majini standing at the top of the catwalk. Blast them and proceed on to that long catwalk yourself. Make your way into the hallway and to the interesting looking door to the next area.
Look towards the ceiling as you make your way down this hallway. As you approach the exit, you should see a sparkly object near the final light. This is the Ruby (Brilliant). Continue into the next room and take note of the wooden crates close to the door on the right. Still staying close to this door/building, circle around to the back and you will find a lever. Pull on it to power the lift operator. Turn around and run forward/left and you will soon find the machine. Don't forget about the crates to the left of that. It's important to stock up on some stuff, because a pretty tough sequence is coming up.
Pull on the lever to bring down the lift. Sheva might insist, but it is important for you to be the one to go up instead; so hit the "Command Partner" action on the lever to get her there. Hop on to the lift and have your strongest weapon ready for the incoming onslaught of Licker Beta. When the first one appears, take a few steps back and open fire on it. The second one is coming shortly after that, so be ready to take him out.
Sprint forward on the catwalk and wait for the next scene telling you that some more are on the way. Retreat back to where the lift was and wait there-- do not fire. With any luck, Sheva will be blasting away, and the Lickers will crawl down towards her (they are blind, and are sensitive to sound). Switch to your Sniper Rifle, and sprint to where the Lickers crawled down. You should also see the Jump Down prompt there, but don't take it. Instead, start picking off the Lickers from here. Sheva will have to tank a few shots, but it's all for a good cause.
After disposing of these two, make your way down the catwalk to the other side. Cut up the wooden crate for some Flame Rounds. Make your way to the catwalk with the fence and take aim at the wall below the platform you were just on. You should see some incoming Lickers, so pick them off with your Sniper Rifle. Keep watching until the coast is clear, then push the junk blocking your way. Jump down to the platform below when you're finished. Drop down into the building and pull the lever to lower the bridge. Now open up the door and let Sheva through.
Go first to the lockers and open them for three very valuable items: Chalice (Gold), First Aid Spray, and Magnum Rounds. Be sure to pick up the Magnum Rounds because they will come in handy later. Now leave this room and cross that bridge. Be sure to blast the Topaz (Brilliant) sparkling above the doorway before leaving to initiate the boss battle.
Watch the scene and you will come to a shocking revelation. Jill will be supporting Wesker with machine gun fire. Don't attack her, because if she dies, you will be taken to the Your Partner is Dead screen. All right, let us begin this battle. If you want to skip this whole first phase, turn around and Investigate the door to activate the cut scene and go to the third paragraph. If you want to experience it, read on to the second.
Wesker will tell you that he only has seven minutes, and this translates into real time. This first phase will only last 7 minutes. You basically just need to run around for now, and survive. Try to minimize the damage that you take from Jill's machine gun, and be sure to watch for the Dodge prompt to avoid Wesker's gun shots. Finally, when you see that Wesker is dashing towards you, repeatedly tap the Action Button, and you should soon see the "Counterattack" prompt. If you tap the button face enough, you will indeed counter Wesker. Don't bother shooting at him, just try to avoid Jill's attacks and counter Wesker whenever possible. After 7 minutes pass, you will witness a brief cinematic, and Chris will be kicked through the door.
Turn around, sprint up the stairs and just keep going down the hallway. Keep to the right hand side and go through the opening when you see it. Go into the room after that and push open the coffin to find the L. Hawk (Magnum), a very powerful weapon, Sapphire (Brilliant), and Emerald (Oval). Now turn around and leave these rooms. Pull up your map and look for the big moving blip, which is Wesker. As it looks like he is getting close, lean against the wall and get your shotgun ready. As soon as you see him, open fire on him immediately. Stay in front of him for a while, but don't bother shooting. If you see that he dashes towards you (as opposed to walking), keep tapping the Action button to counter attack him. You can just run around for another five minutes or so, and this battle will be over. Watch the next scene and come back for the battle that we have all been waiting for.
Boss: Jill Valentine
You won't need any guns for this battle, so don't worry about those. The key to victory for you is the Action Button. Begin by sprinting down the stairs to the larger battlefield below. Run close to Jill and keep tapping the Action Button to have Chris call out to her. If you do this enough, it will cause her to stop in her tracks and hold her hands to her ears. Once that happens, run up behind her and Grab her. Sheva will now go to grab the object out of her chest while you have to keep tapping the Run Button. The first time won't be enough, and after she breaks free be quick to activate the Dodge prompt to avoid getting attacked.
Sheva will also get the best of Jill here and there, where she will perform her leg-scissor takedown. At which point sprint to Jill's body and keep tapping the Action Button to sit down on her chest and begin the grabbing process (this is sounding kind of wrong). Immediately after a failed attempt of grabbing, be ready for the Dodge prompt. If you get into trouble, there are two Green Herbs at the foot of both stairs. Just keep repeating the process to pick up the victory and conclude the chapter.