Chapter 6-1: Ship Deck

Items of Interest
Wooden Crate Machine Gun Ammo Green Herb
N100 Gold x 2 N300 Gold Jewel Bangle
Wooden Crate x 2 N100 Gold x 2 Wooden Crate
Green Herb Rifle Ammo Machine Gun Ammo
Green Herb Wooden Crate Jail Breaker (Shotgun)
Tanker Keycard A Tanker Keycard B

Begin by jumping down to the platform below. Run up the stairs pick off the Majini here. A few more Majini will spill in, so take care of them with your Shotgun or whichever. Continue up the stairs and climb up the ladder to the left. Circle around the platform above and climb up the long ladder here.

Take note of the wooden crate. Cut it up and see what you find. Equip your Sniper Rifle and look to the distance (behind the wooden crate), to find some Majini. Pick off each of them. The guy to keep an eye out for is the one who is standing on the highest level to the right. This will make sense soon.

Anyway, jump down the two platforms now and rout the two dogs. Climb up the ladder to the left and you will find a bunch of Wooden Crates. There are a few more crates on the catwalk you are standing on. Procure everything and jump down to the level below and go up the small stairs up ahead. Head down the stairs at the end of the short catwalk and stick to the left. A few more dogs will peak out so blast them with your Shotgun. Immediately after disposing of the dogs, make a Quick Turn and you should see the Big Man Majini coming (it'll probably be too late). Start by taking him out and grabbing the Jewel Bangle.

Continue along the path now and stick to the left. Move past the flag and jump down to the area below. Check out the two wooden crates. Take the path to the right now and take another right when you can. Keep going in this direction and then take a left. Go up to the big tank looking thing, and press the Action Button on the button to the left. Run through for a checkpoint.

Go over to the wooden crates and procure the two N100 Gold. Climb up the ladder hit the Partner Action button push the junk up ahead. Now jump down towards the left. Turn to the right and climb up the ladder. Slash the Wooden Crate to the right and pick up the N100 Gold. Don't forget about the Green Herb. After procuring it, turn to the right for a Checkpoint. Immediately make another right and another Big Man Majini will attack. Quick dispose of it and also help Sheva take out the other one. Move on to the green ground and wait there. Sheva will shoot the switch soon, allowing you to ascend. Shoot the switch to the left of the lift for Sheva as well.

Proceed to the path to the right and jump down to the area below. Drop down to below and look for the path to the left to jump down once more. Watch out for the jumping dog. Proceed up the nearby stairs and hit the Partner Action Button to the next area. Begin by grabbing the Machine Gun Ammo and Green Herb on the shelf. Now go down the stairs to the right, behind the shelf. Keep going down the stairs until you reach the very bottom. Slash the Wooden Crate and most importantly don't forget about the briefcase for the Jail Breaker shotgun. Now go to the marker to initiate a cut scene.

After the scene, begin by kicking down the door in front. Turn to the left into the opening and have your Sniper Rifle ready. Start blasting away at the Majini. Take a quick scan of the whole room and pick them off. After that, continue down the catwalk and drop down to the area below. Proceed along and take cover behind the crates. As you fight to the middle of the crates, a brief cut scene will initiate. A Gatling Gun Majini will approach from the stairs to the right.

Have your Shotgun ready, and don't be afraid to get nasty and get right in his grill. Shoot him with your weapon and go for the melee attack. Some really cool ones like the Haymaker and the Backhand can be used, so check them out! After taking him out, pick up the Tanker Keycard A. You're likely going to be on the stairs where the Gatling Gun Majini was, so move across to the stairs on the side of the marker (check your map), and move across the catwalk to the safe. Open it up for the second keycard. Go over to your marker and use the keycards to conclude the chapter.

______________

* Notes
1. If you come across a Majini that, after dying, has its whole body taken over by a parasite that doesn't resemble the Cephalo, you need to shoot the parasite on its leg to damage it. After a few shots, it will drop to its knees and reveal its head, at which point you must shoot its face. It's called a Duvaliaa, by the way.

2. If you are looking for the elusive Topaz (Oval) treasure, you must kill the Majini operating the crane (that eventually drops the cage on Sheva) at the very beginning the level and pick it up on the ground later. Check the Treasure Locations for details.

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